Build It And They Will Not Come: Finding Users For Your SaaS
Building the product is the start of the next problem: finding users.
If you are building an app or SaaS and believing that users will appear after launch, you are setting yourself up for a surprise. The market is full of other builders doing the same thing, talking to the same audience, using the same platforms, and searching for the same early adopters.
This post is adapted from a YouTube video about finding users for a SaaS. The video came from a real attempt to find early users for Mont, my browser-based video editor.
The Trap
The trap is simple:
I will build the product first.
Then I will launch.
Then users will find it.
Sometimes that happens. Usually it does not.
When I went looking for early users for a video editing app, I searched for people talking about the problems Mont could solve: screen recordings, cursor animations, zoom effects, app demos, and SaaS videos.
The hope was to find people asking for recommendations.
What showed up instead was a wall of other builders promoting their own tools.
That is the real shape of the problem. You are not only competing with existing products. You are also competing with every other founder trying to reach the same early audience.
The Second Phase Problem
In the first phase, progress feels concrete.
You add features, fix bugs, polish the UI, record a demo, and ship another version. Every day produces something visible.
Then you reach the second phase:
How do I get people to care?
That problem is less comfortable because it does not behave like a backlog item. You cannot implement "get users" in one pull request.
User acquisition is a system of repeated attempts:
- find where potential users already spend time
- learn the words they use for the problem
- test messages
- reply to real conversations
- make useful content
- improve the product from what you hear
- repeat the loop long enough to learn something
See how none of these require a finished product. Or even a product at all, except for the "improve the product" step.
If you wait until after the product is built, you start that loop late.
Start Distribution Before Launch
You do not need a perfect product to start distribution work.
You need a clear problem and a reason to talk to people who have it.
For example, if you are building a video editor for SaaS teams, do not only post:
I built a video editor. Try it.
Start with the user problem:
Recording a SaaS demo is easy.
Making it look polished without spending an afternoon in a timeline is the hard part.
Then look for people already discussing that problem:
- founders making product demos,
- developers recording app walkthroughs,
- educators making screen-recorded lessons,
- marketers editing launch videos,
- people asking how to add cursor zoom, captions, or callouts.
Those conversations teach you more than a cold launch page.
Do Not Confuse Other Builders With Your Market
Builder communities can distort your sense of demand.
Other founders will engage. They might like your posts, leave feedback, share encouragement.
That does not always mean they are your buyers.
If you are building for SaaS teams, educators, or product marketers, you need signal from those people too. Otherwise you can end up optimizing your message for people who enjoy watching the build process but do not need the product.
That is not a reason to avoid building in public. It is a reason to separate audiences:
- builders who follow the journey,
- users who feel the problem,
- buyers who can pay for the solution.
Those groups can overlap, but they are not the same group.
A Simple User-Finding Loop
Use this loop before and after launch.
1. Write Down The Problem In User Language
Avoid product language at first.
Instead of:
Mont is a browser-based video editor.
try:
I need to make a product demo look polished without learning a full video editor.
Search for that kind of sentence.
2. Find Existing Conversations
Search places where the problem appears naturally:
- Google,
- YouTube comments,
- Reddit,
- X/Twitter,
- indie founder communities,
- product marketing communities,
- support forums for adjacent tools.
Look for repeated complaints, not only high-volume keywords.
3. Join With A Useful Answer
Do not lead with a pitch every time.
Answer the question. Explain the tradeoff. Share a quick workaround. Then mention the product only when it is actually relevant.
The goal is to become part of the problem space before asking people to care about your solution.
4. Turn Repeated Questions Into Content
If you answer the same question three times, write it down as a post.
That post can become:
- a blog article,
- a YouTube video,
- a demo clip,
- a documentation page,
- a comparison page,
- a landing page section.
Distribution gets easier when the content comes from real questions instead of guesses.
Common Mistakes
Waiting until launch to learn where users are.
Treating other builders as proof of customer demand.
Posting only product updates. Product updates are useful for people who already care. Problem-focused content is how you reach people who do not yet know you exist.
Exercise
Before writing another feature, write five search phrases a real user might type when they have the problem your product solves.
Then search them.
For each phrase, record:
- where discussions are happening,
- whether people are asking for tools, tutorials, or advice,
- what words they use,
- what existing solutions they mention,
- whether your product would naturally fit the conversation.
That list is the beginning of a distribution plan.